Until now my highway exits were a real nightmare. The idea is to divide the traffic into three main flows through an advanced highway roundabout and traffic distribution system. The turtle is a traffic management solution for highway exits.
STEAM Workshop link now available, click download then click on (Main File) option. To install, unzip file, then move the crp files into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Road types used: One-way roads for the roundabout, and two lane road for the stub. More detailed and clear instructions are included in the images and in the download.ĭue to limitations the regular road versions cannot be made to be the same size as the gravel ones. Please note that due to the small size of the circles you cannot attach roads to them on the diagonals, but only on the 3 remaining orthogonal points and the provided road stubs. They can be attached to one another or used single. They are made to be the smallest possible radius curves for each road type and include a single large tree in the center. With these two assets, one gravel roads and one regular, you can build perfectly circular culs-de-sac for those suburban neighborhoods. STEAM Workshop links now available in download options! The gorgeous map shown on images is Berglund Mountains, courtesy of Lazy_Leopard, get it here.
Also feel free to share this on any other social media you may use! If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Visit my Asset Studio for news on upcoming uploads. Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it. Replace *YOU* with whatever your user account name is on your machine. crp file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
Make sure they continue in the same direction on the other side of the central roundabout. Unlike my first Circular Town Modular, in this one I recommend sticking to 6-lane one-way roads to fill in the missing spaces, as shown in the video.
This is a principle of urban design in street layouts as explained in the How to Traffic guide and I am hoping with this layout you'll have very little traffic problems. You'll notice I've reduced the number of 4-way intersections considerably, and that the two-lane roads are now only connected to the nearest large road. The middle one serves the next section in the same manner and finally, the inner-most roundabout is fed and distributes all major traffic on the two main radial arteries exclusively, reducing the number of intersections on it from twelve on the previous version to just four. The large outer road serves the first inner section of zonable land and collects all traffic from it.
There are three main large circular roads and two smaller ones. Road types: 6 lane and 2 lane One-way Roads Size: 64圆4 per section, 128x128 assembled. Main differences are the presence of a central park, elevated pedestrian paths, and a street layout planned with permeability and congestion reduction in mind. This is an improved version of my first circular town, which I left as a different download because I feel it still has its uses. Simply plop the four quadrants in place, place the missing roads and pedestrian paths, and get building!
This asset allows you to create a perfectly circular road layout with a few clicks of your mouse. Have you ever wanted to build a circular town or neighbourhood but just can't get those circles right? Then this is for you!
Please watch the linked video for a quick tutorial on how to assemble it. STEAM Workshop link available, click download then click on (Main File) option.